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Altar

Game jam project. The concept was to visually represent quick-changing moods. The art was an experiment in colour and style. The triangle colour was made using various triangulation settings, and unwrapping all the triangles separately on a textured gradient.

Made for Global Game Jam 2016

Dark blue environment, representing depressive states

Dark blue environment, representing depressive states

Electric green environment, representing elevated moods and restlessnes

Electric green environment, representing elevated moods and restlessnes

Soft blue environment, representing balance and calm

Soft blue environment, representing balance and calm

The altar, point of arrival of the experience

The altar, point of arrival of the experience