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Prisme 7

Freelance work. These props and textures where created while working with Bright (brig.ht) on Prisme 7. This game was made for the Centre Pompidou Museum in Paris. Each level of the game was inspired by a different artwork - here it’s based on Picasso’s 1923 "Seated Arlequin". This painting was intentionally left unfinished, to highlight the preparative drawing.

I emulated the style of the painting using different amounts of white space in the texture - some flat white, some shaded for volume. I also purposely made the brush work very visible.

Fountain main texture

Fountain main texture

Picasso's 1923 "Seated Arlequin", used as inspiration for the unfinished style

Picasso's 1923 "Seated Arlequin", used as inspiration for the unfinished style