Fallen Steel is my graduation project from Supinfogame, France. It was developped in 9 months by 7 students in Unreal Engine 4.
One of the characters is an operator who controls a drone in a top-down view, which I designed. It's meant to look like it was made from scraps and parts that don't all fit together well, as it was built by mercenaries who don't have access to proper military gear
FallenSteel game trailer